Realm Map

The realm map shows and allows you to interact with other kingdoms, castles, and tiles. All marches must be coordinated from this interface.

Tiles
Locations of interest on the realm map are called tiles. A tile is shown as an image of the resoure provided or type of castle encountered and is accompanied by a small number that represents the level of that particular tile. Also, if you have a spy, a hero, and/or soldiers stationed at a tile, they are shown on the realm map as well.

Movement
You will notice that the map is framed with a white fog. As you move towards this fog with a spy or take over a tile near the fog, it clears away. Only fog cleared by taking tiles is permanent, however, and all fog cleared by a spy will be reset over time or when you leave/refresh the game.

To move to a tile, simply clik on it and select the "Attack Tile" or "Reinforce Tile" option, depending on whether you own the tile or not, or "Send Spy" if you prefer. To send a spy to your own tile, you must go to your spy's current location and choose "Move Spy". Then, click your destination, and she will run there.

If you click on a tile that is not owned by you or a fellow alliance member, and send troops, your troops will battle the units, if any, that are located at that tile upon arrival. If victorious, you will claim the tile if you have a free slot or loot it if you don't.

It should be noted that 2 armies going to the same place may travel at different times. This is completely dependent on the slowest unit in the army. For example, the image on the right shows an army with pikemen marching out to reinforce an ally far away, as well as a hero unit who left for the same location at the same time now returning. The hero, who may achieve an initiative in the thousands, is easily the fastest unit in the game.